<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Sergio Moura&#039;s Random Toughts</title>
	<atom:link href="http://liquidblue.com.br/feed/" rel="self" type="application/rss+xml" />
	<link>http://liquidblue.com.br</link>
	<description>My personal playground</description>
	<lastBuildDate>Tue, 09 Nov 2010 21:10:15 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
		<item>
		<title>Red Box</title>
		<link>http://liquidblue.com.br/2010/11/09/red-box/</link>
		<comments>http://liquidblue.com.br/2010/11/09/red-box/#comments</comments>
		<pubDate>Tue, 09 Nov 2010 21:10:15 +0000</pubDate>
		<dc:creator>Sergio Moura</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://liquidblue.com.br/?p=57</guid>
		<description><![CDATA[&#8220;Hey, mister. Have you seen my little red box?&#8221; This is a small preview of a simple blender scene on Blender 2.55. See it full-size (HD) and other work from me at DeviantArt.]]></description>
			<content:encoded><![CDATA[<p><em>&#8220;Hey, mister. Have you seen my little red box?&#8221;</em></p>
<p><a href="http://kalel3006.deviantart.com/art/Red-box-185596768"><img class="aligncenter size-medium wp-image-58" title="Red Box" src="http://liquidblue.com.br/wp-content/uploads/2010/11/red_box_by_kalel3006-300x168.png" alt="" width="300" height="168" /></a></p>
<p>This is a small preview of a simple blender scene on Blender 2.55.</p>
<p>See it full-size (HD) and other work from me at <a href="http://kalel3006.deviantart.com">DeviantArt</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://liquidblue.com.br/2010/11/09/red-box/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Blender 2.55</title>
		<link>http://liquidblue.com.br/2010/11/09/blender-2-55/</link>
		<comments>http://liquidblue.com.br/2010/11/09/blender-2-55/#comments</comments>
		<pubDate>Tue, 09 Nov 2010 20:56:17 +0000</pubDate>
		<dc:creator>Sergio Moura</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://liquidblue.com.br/?p=48</guid>
		<description><![CDATA[Blender is on it&#8217;s way out of Beta. Release 2.55 comes with many fixes and many API changes. Old blender 2.5x scripts will have to be rewritten (you were warned!), and the API still isn&#8217;t final. I just wish they would make NODF work already&#8230; Fingers crossed for 2.56. Get your copy now]]></description>
			<content:encoded><![CDATA[<div style="float: right;"><a href="../wp-content/uploads/2010/11/bab28a5af1.jpg" rel="shadowbox[post-48];player=img;"><img title="Blender 2.55 splash screen" src="../wp-content/uploads/2010/11/bab28a5af1.jpg" alt="" width="280" height="158" /></a><br /><a href="http://liquidblue.com.br/wp-content/uploads/2010/11/2a6f2d6e33.jpg" rel="shadowbox[post-48];player=img;"><img class="size-full wp-image-54 alignnone" title="Blender 2.54 splash screen" src="http://liquidblue.com.br/wp-content/uploads/2010/11/2a6f2d6e33.jpg" alt="" width="280" height="159" /></a><br /><a href="http://liquidblue.com.br/wp-content/uploads/2010/11/11f7447a72.jpg" rel="shadowbox[post-48];player=img;"><img class="size-full wp-image-53 alignnone" title="Blender 2.53 splash screen" src="http://liquidblue.com.br/wp-content/uploads/2010/11/11f7447a72.jpg" alt="" width="280" height="158" /></a></div>
<p>Blender is on it&#8217;s way out of Beta. Release 2.55 comes with many fixes and many API changes. Old blender 2.5x scripts will have to be rewritten (you were warned!), and the API still isn&#8217;t final.</p>
<p>I just wish they would make NODF work already&#8230; Fingers crossed for 2.56.</p>
<p><a href="http://www.blender.org/download/get-blender/">Get your copy now</a></p>
]]></content:encoded>
			<wfw:commentRss>http://liquidblue.com.br/2010/11/09/blender-2-55/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Modelling a simple heart in Blender 2.54</title>
		<link>http://liquidblue.com.br/2010/11/01/modelling-a-simple-heart-in-blender-2-54/</link>
		<comments>http://liquidblue.com.br/2010/11/01/modelling-a-simple-heart-in-blender-2-54/#comments</comments>
		<pubDate>Mon, 01 Nov 2010 18:33:18 +0000</pubDate>
		<dc:creator>Sergio Moura</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[blender 2.54]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://liquidblue.com.br/?p=18</guid>
		<description><![CDATA[Skill Level: Begginer Required tools: Blender 2.54 Heart Tutorial by Sergio Moura is licensed under a Creative Commons Attribution 3.0 Unported License.Based on a work at liquidblue.com.br. This is a step-by-step quick-and-simple tutorial on how to model a simple, low-poly heart in blender This tutorial was made using the official 2.54 blender build on the [...]]]></description>
			<content:encoded><![CDATA[<p>Skill Level: Begginer</p>
<p>Required tools: Blender 2.54</p>
<p><a href="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_rendered.png" rel="shadowbox[post-18];player=img;"><img class="aligncenter size-medium wp-image-39" title="Rendered Heart" src="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_rendered-300x168.png" alt="" width="300" height="168" /></a></p>
<p><a rel="license" href="http://creativecommons.org/licenses/by/3.0/"><img alt="Creative Commons License" style="border-width:0" src="http://i.creativecommons.org/l/by/3.0/88x31.png" /></a><br /><span xmlns:dct="http://purl.org/dc/terms/" href="http://purl.org/dc/dcmitype/Text" property="dct:title" rel="dct:type">Heart Tutorial</span> by <a xmlns:cc="http://creativecommons.org/ns#" href="http://liquidblue.com.br" property="cc:attributionName" rel="cc:attributionURL">Sergio Moura</a> is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/3.0/">Creative Commons Attribution 3.0 Unported License</a>.<br />Based on a work at <a xmlns:dct="http://purl.org/dc/terms/" href="http://liquidblue.com.br" rel="dct:source">liquidblue.com.br</a>.</p>
<p><span id="more-18"></span>This is a step-by-step quick-and-simple tutorial on how to model a simple, low-poly heart in blender</p>
<p>This tutorial was made using the official 2.54 blender build on the blender site. It can be achieved in the 2.49 version of blender, keeping in mind that commands are located in different places in the user interface.</p>
<p>Start with the default scene, and let&#8217;s work with the default cube.<br />
<a href="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_01.png" rel="shadowbox[post-18];player=img;"><img class="aligncenter size-medium wp-image-19" title="heart_01" src="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_01-300x226.png" alt="" width="300" height="226" /></a></p>
<p>Change into edit mode (TAB key) and subdivide our cube (press SPACE key and type in &#8220;Subdivide&#8221;, then select the &#8220;subdivide&#8221; item from the search results)<br />
<a href="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_02.png" rel="shadowbox[post-18];player=img;"><img class="aligncenter size-medium wp-image-19" title="heart_02" src="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_02-300x226.png" alt="" width="300" height="226" /></a></p>
<p>Our cube is now subdivided<br />
<a href="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_03.png" rel="shadowbox[post-18];player=img;"><img class="aligncenter size-medium wp-image-19" title="heart_03" src="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_03-300x226.png" alt="" width="300" height="226" /></a></p>
<p>Be sure the &#8220;Limit selection to visible&#8221; is OFF, as we need to see the vertices that are currently ocluded by faces.<br />
<a href="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_04.png" rel="shadowbox[post-18];player=img;"><img class="aligncenter size-medium wp-image-19" title="heart_04" src="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_04-300x226.png" alt="" width="300" height="226" /></a></p>
<p>Deselect all vertices (A KEY toggles between &#8220;select all&#8221; and &#8220;select none&#8221;), as we&#8217;re going to remove some extra vertices.</p>
<p>Select those vertices as we&#8217;re going to delete them (to select a vertice, right click on it. To select more than one, hold SHIFT while selecting).</p>
<p>Delete the selected vertices by pressing the X KEY and selecting &#8220;Vertices&#8221; in the menu.<br />
<a href="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_05.png" rel="shadowbox[post-18];player=img;"><img class="aligncenter size-medium wp-image-19" title="heart_05" src="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_05-300x226.png" alt="" width="300" height="226" /></a></p>
<p>Once the vertices are out of our way, let&#8217;s mirror our current vertices. Add the modifier &#8220;Mirror&#8221; from the &#8220;Modifiers&#8221; section in the buttons window.<br />
<a href="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_06.png" rel="shadowbox[post-18];player=img;"><img class="aligncenter size-medium wp-image-19" title="heart_06" src="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_06-300x226.png" alt="" width="300" height="226" /></a></p>
<p>Once our modifier is created, select &#8220;X&#8221; and &#8220;Z&#8221; Axis. You&#8217;ll see a full cube again.<br />
<a href="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_07.png" rel="shadowbox[post-18];player=img;"><img class="aligncenter size-medium wp-image-19" title="heart_07" src="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_07-300x226.png" alt="" width="300" height="226" /></a></p>
<p>Now, let&#8217;s work on the top view (NUMPAD 7 KEY).<br />
Make sure the view is in &#8220;Orthogonal&#8221; and not &#8220;Perspective&#8221; view. The NUMPAD 5 KEY toggles between one and the other.<br />
<a href="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_08.png" rel="shadowbox[post-18];player=img;"><img class="aligncenter size-medium wp-image-19" title="heart_08" src="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_08-300x226.png" alt="" width="300" height="226" /></a></p>
<p>Grab the bottom-left vertices (note, there are TWO of them) and move them so they look like the next image.<br />
TIP: Use the box tool (B KEY) to select a group of vertices<br />
<a href="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_09.png" rel="shadowbox[post-18];player=img;"><img class="aligncenter size-medium wp-image-19" title="heart_09" src="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_09-300x226.png" alt="" width="300" height="226" /></a></p>
<p>Cut the left-side of the mesh like shown in the picture.<br />
Use the &#8220;Loop Cut&#8221; tool (CTRL+R or search for &#8220;Loop Cut&#8221; on the commands (Space-bar menu)).<br />
Note: When using CTRL+R, the selected tool is &#8220;Loop Cut and Slide&#8221;, wich lets the user position the precise point of the cut. As we&#8217;re going to cut right in the middle of the vertices, you can use the &#8220;Loop Cut and Slide&#8221; tool, when you&#8217;re presented with the interface to move the cut position, just type in &#8220;0&#8243; (zero), and the cut will be stuck right in the middle. &#8212; You can play around with the values. &#8220;1&#8243; is one far end, &#8220;-1&#8243; is the other.<br />
<a href="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_10.png" rel="shadowbox[post-18];player=img;"><img class="aligncenter size-medium wp-image-19" title="heart_10" src="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_10-300x226.png" alt="" width="300" height="226" /></a></p>
<p>Now, Grab the top-right vertice (of our current editable mesh, not the mirror one), and drag it down, like shown in the picture.<br />
Do the same for the top-left, but don&#8217;t bring it as down.<br />
<a href="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_11.png" rel="shadowbox[post-18];player=img;"><img class="aligncenter size-medium wp-image-19" title="heart_11" src="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_11-300x226.png" alt="" width="300" height="226" /></a></p>
<p>Our heart is too fat. Go to the front view (NUMPAD 1 KEY), select the top vertices (use the Box tool to select them), and bring them down until you&#8217;re comfortable with the width.<br />
<a href="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_12.png" rel="shadowbox[post-18];player=img;"><img class="aligncenter size-medium wp-image-19" title="heart_12" src="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_12-300x226.png" alt="" width="300" height="226" /></a></p>
<p>Now, deselect all vertices and select only the ones in the middle of the heart, like shown in the figure. We&#8217;ll work with them next.<br />
<a href="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_13.png" rel="shadowbox[post-18];player=img;"><img class="aligncenter size-medium wp-image-19" title="heart_13" src="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_13-300x226.png" alt="" width="300" height="226" /></a></p>
<p>We&#8217;ll work with the 3D Cursor now. If you haven&#8217;t messed around with it, it should be in the origin (0,0,0). If you have changed or want to make sure, open the transformation window (N KEY) and check/set the &#8220;3D Cursor location&#8221; in the position 0, 0, 0.<br />
After that, change the &#8220;Pivot Point&#8221; to &#8220;3D Cursor&#8221; like shown in the image.<br />
<a href="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_14.png" rel="shadowbox[post-18];player=img;"><img class="aligncenter size-medium wp-image-19" title="heart_14" src="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_14-300x226.png" alt="" width="300" height="226" /></a></p>
<p>Now, lets scale our selected vertices to make our heart looks smooth. Press &#8220;S KEY&#8221; to scale, then set our scaling to &#8220;1.1&#8243; (just type in). You can play around with the values if you want.<br />
<a href="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_15.png" rel="shadowbox[post-18];player=img;"><img class="aligncenter size-medium wp-image-19" title="heart_15" src="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_15-300x226.png" alt="" width="300" height="226" /></a></p>
<p>Almost done. Create a new modifier called &#8220;Subdivision Surface&#8221;.<br />
<a href="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_16.png" rel="shadowbox[post-18];player=img;"><img class="aligncenter size-medium wp-image-19" title="heart_16" src="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_16-300x226.png" alt="" width="300" height="226" /></a></p>
<p>Here&#8217;s our subdivided heart. Set the subdivisions to &#8220;2&#8243; in view and &#8220;5&#8243; in render.<br />
<a href="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_17.png" rel="shadowbox[post-18];player=img;"><img class="aligncenter size-medium wp-image-19" title="heart_17" src="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_17-300x226.png" alt="" width="300" height="226" /></a></p>
<p>We still can see all the squares in our heart. Open the tools window (the one in the right, it should already be open. if not, press the T KEY to toggle it) and press the &#8220;Smooth&#8221; button under &#8220;Shading&#8221;.<br />
<a href="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_18.png" rel="shadowbox[post-18];player=img;"><img class="aligncenter size-medium wp-image-19" title="heart_18" src="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_18-300x226.png" alt="" width="300" height="226" /></a></p>
<p>Select the left-most vertices and pull them a little to the center of the heart to make it look a little better. How much to pull is up to you.<br />
<a href="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_19.png" rel="shadowbox[post-18];player=img;"><img class="aligncenter size-medium wp-image-19" title="heart_19" src="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_19-300x226.png" alt="" width="300" height="226" /></a></p>
<p>And we&#8217;re done!<br />
<a href="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_finished.png" rel="shadowbox[post-18];player=img;"><img src="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_finished-300x226.png" alt="" title="heart_finished" width="300" height="226" class="aligncenter size-medium wp-image-38" /></a></p>
<p>Enjoy!</p>
<p><a href="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_rendered.png" rel="shadowbox[post-18];player=img;"><img class="aligncenter size-medium wp-image-39" title="Rendered Heart" src="http://liquidblue.com.br/wp-content/uploads/2010/11/heart_rendered-300x168.png" alt="" width="300" height="168" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://liquidblue.com.br/2010/11/01/modelling-a-simple-heart-in-blender-2-54/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sintel</title>
		<link>http://liquidblue.com.br/2010/10/15/sintel/</link>
		<comments>http://liquidblue.com.br/2010/10/15/sintel/#comments</comments>
		<pubDate>Fri, 15 Oct 2010 17:24:35 +0000</pubDate>
		<dc:creator>Sergio Moura</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://liquidblue.com.br/?p=12</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><a href="http://liquidblue.com.br/wp-content/uploads/2010/10/sintel_poster.jpg" rel="shadowbox[post-12];player=img;"><img class="aligncenter size-medium wp-image-13" title="Sintel" src="http://liquidblue.com.br/wp-content/uploads/2010/10/sintel_poster-212x300.jpg" alt="" width="212" height="300" /></a></p>
<p><a href="http://liquidblue.com.br/wp-content/uploads/2010/10/sintel_store.jpg" rel="shadowbox[post-12];player=img;"><img class="aligncenter size-medium wp-image-14" title="sintel_store" src="http://liquidblue.com.br/wp-content/uploads/2010/10/sintel_store-300x162.jpg" alt="" width="300" height="162" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://liquidblue.com.br/2010/10/15/sintel/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Back to Blender</title>
		<link>http://liquidblue.com.br/2010/10/15/back-to-blender/</link>
		<comments>http://liquidblue.com.br/2010/10/15/back-to-blender/#comments</comments>
		<pubDate>Fri, 15 Oct 2010 17:12:47 +0000</pubDate>
		<dc:creator>Sergio Moura</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://liquidblue.com.br/?p=6</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><a href="http://liquidblue.com.br/wp-content/uploads/2010/10/blender-art-big.jpg" rel="shadowbox[post-6];player=img;"><img class="aligncenter size-full wp-image-7" title="Blender" src="http://liquidblue.com.br/wp-content/uploads/2010/10/blender-art-big.jpg" alt="" width="450" height="368" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://liquidblue.com.br/2010/10/15/back-to-blender/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

